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Old Mar 03, 2006, 05:14 PM // 17:14   #21
Wilds Pathfinder
 
Join Date: Nov 2005
Guild: Defenders of Gods
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Quote:
Originally Posted by Lykan
Wow finally an end to all the Iway MF team running rampant in HA!!

/yes it was sarcasm, this is the dumbest skill update ever!
Yeah, I think ANET got a little confused about how people were using IWAY. Unless people were actually running MM builds with IWAY to exploit the minions. But, if that's the case then we would have seen it in HA.
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Old Mar 03, 2006, 05:48 PM // 17:48   #22
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Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
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IWAY GONE! but not ranger spike that was made better except the orders
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Old Mar 03, 2006, 07:21 PM // 19:21   #23
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Join Date: Oct 2005
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Guild: Brewed to Perfection [BtP]
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Quote:
Originally Posted by Lady Erighan
Quote:
Originally Posted by Lykan
Wow finally an end to all the Iway MF team running rampant in HA!!

/yes it was sarcasm, this is the dumbest skill update ever!
Yeah, I think ANET got a little confused about how people were using IWAY. Unless people were actually running MM builds with IWAY to exploit the minions. But, if that's the case then we would have seen it in HA.
Actually, I don't really think that IWAY is what made the build SO strong.

It used to be so strong cuz it stacked w/ things like Tigers Fury.
But its really the pressure that so many warriors add to a team,in conjunction with things like
-Lts Helm
-Rezzing w/ adrenaline
-Orders (while this nerf doesn't outrule them, it makes it harder)
-etc.

If you all think the sole strength came from the skill IWAY, ya'll are wrong. I think that ANet did the right thing by nerfing many aspects of the group. If it had just been the skill IWAY, I'm guessing the groups would just take TF, skip the few points of hp regen and the ability to stack it w/ a speed buff. Big deal
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